term 2

Big Picture - Term 2 2026

overview

  • UTS
    • Classes
    • Societies
    • Tech Fest
  • Hack Club Stardance
  • Quick Bits
Big Picture - Term 2 2026

UTS

Earlier this term, classes finished for the Autumn session, and results were released earlier this week on Monday.

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UTS

I got a credit in Communication for IT Professionals (god i hate this class) and a High Distinction in both Web Systems and Network Fundamentals!

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UTS

I've been going to quite a few UTS events over the semester break, hanging out with tons of people and meeting even more people!!!

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UTS

Last week, I participated in the UTS Tech Fest Game Jam! Teams had 2 days to create a game centred around the theme "greed"

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UTS

I was in a team of 5, with Dawn, Milo, Juno and Cassia

Juno worked on the art for the game, while everyone else worked on making the actual game.

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UTS

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UTS

The game we made was called "The Greed Wizard"

It's a bullet hell game about rescuing a forest from the control of an evil (greedy) wizard.

https://ffernn.itch.io/the-greed-wizard

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UTS

We didn't get to quite finish the game in those two days, and unfortunately we weren't selected as one of the winners of the game jam.

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UTS

Earlier in May, I also went to visit the Fortinet headquarters in North Sydney as part of an event hosted by the UTS Cybersecurity Society.

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UTS

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Hack Club

Hack Club is a non-profit organisation headquartered in the United States which aims to empower high school students in software development.

They regularly run events where students can work on whatever projects they want, and depending on the amount of work they put in they're able to claim free prizes

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Hack Club

Their most recent event is called Stardance, in collaboration with NASA.

I've participated in other Hack Club events and even gotten small prizes from them, so when I heard about Stardance I decided I'd work on something for the event and see if I could get an even cooler prize

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Hack Club

Enter in my latest project, Initiative.

Initiative is going to be a Dungeons and Dragons character building app made in Rust.

I'm making it because existing online character builders (dnd beyond) SUCK!!!! I HATE THEM!!!! dnd beyond is a terrible terrible website and i hate using it

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Hack Club

So far, the project is still in a very early phase, and the only thing I've properly finished is dice rolling.

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Hack Club

let dice1 = Dice::new(1, 12) // one 12-sided die
let dice2 = Dice::new(2, 8) // two 8-sided die
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Hack Club

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Hack Club

let dice1 = Dice::new(1, 12) // one 12-sided die
let dice2 = Dice::new(2, 8) // two 8-sided die

dice1.to_string() // "1d12"
dice2.to_string() // "2d8"
// this is how dice rolls are represented in DND books
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Hack Club

let dice1 = Dice::new(1, 12) // one 12-sided die
let dice2 = Dice::new(2, 8) // two 8-sided die

dice1.to_string() // "1d12"
dice2.to_string() // "2d8"

let dice3 = dice1 + dice2 // a 12-sided die and two 8-sided die
dice3.to_string() // "1d12 + 2d8"
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Hack Club

One of the things you have to do as part of Stardance is post regular devlogs on your project.

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Hack Club

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Quick Bits

(and other stuff in general)

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Quick Bits

obligatory food-bot statistics

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development servers needed:

none!

CITP - 67 - credit

Web Systems - 90 - HD

Network Fundamentals - 93 - HD

Dawn, Milo, Juno from csec and prev photo

fortinet make firewalls n shit . their firewalls and network technology power detnsw

i mean i guess it isnt technically free cuz you do have to work for it but you can work on literally anything

you can make character sheets with websites or just draw them on paper, but i prefer to use websites/apps

"and i hate using it" so im gonna make my own better replacement

this is a Lot more complicated than it looks however.. a lot of the difficulty of this project comes from the sheer amount of stuff i have to implement from dnd, like stats, bonuses, skills, equipment, spells, and so so many more things

it doesn't help that i'm trying to make everything as perfect as i can before moving on with it, which is also why making this dice rolling system took me a few days to complete

let me show you an example of how much effort ive put into the implementation of the dice

you can just . add them together like numbers in math

this seems really simple in concept but is difficult to actually implement

i've started work on my video profile! not much done so far but

libvirt?

2321 servers, up from around 2200 from last term